Source and Download

What is it?

Multiplayer coop game in which you and your friends have to destroy as much asteroids and satellites as you can in the given time

When was it made?

Summer 2024, developed ~3 weeks

Who made it?

Me on my own

What did I learn/practice?

  • Multiplayer in Unreal Engine entirely in C++ (Gameplay framework, Replication, RPC, Relevancy, Session, ...)
  • Creation and management of Modules and Plugins for clean and decoupled architecture
  • Clean UI programming in C++
  • Integration with FMOD for SoundFX
  • Complete C++ project (except some VFX in Blueprint) with vanilla Visual Studio 2022 (I used Rider for the previous project, with VS I learned many more things that Rider hide and oversimplified)
  • Debugging
  • Tools programming for simplifying logging and module creation