Source and Download

What is it?

The Classic Tic Tac Toe game. You can play against another player or against CPU which uses Minimax algorithm.

When was it made?

Early 2023 as an excercise from DBGA for testing use of network API inside Unity. Developed in 1 day

Who made it?

Me on my own

What did I learn/practice?

  • Unity Coroutines, C# async/await, asynchronous programming scenario
  • Minimax Algorithm applied to TicTacToe