Source and Download

What is it?

Tetris, but with physics. Inspired by Tricky Towers (WeirdBeard Games/Soedesco).
The goal is to reach the line by stacking blocks and not let the the tower fall.
It is my very first Unity project.

When was it made?

It was made after a 50 hours Unity3D course in 2018. Developed in 1 month.

Who made it?

Me inside a team of 4 programmers.

What did I learn/practice?

Being my very first project in Unity I learnt how to move inside the engine and practiced the various aspects of it.